#Robert j mical software#In 20, he was chief architect of Fathammer, a company which provided software development and runtime technology for the creation of 3D games on mobile phones. In 20, he was vice president of software at Red Jade which was developing a handheld console. In 19, Mical was part of the creation of a joint company effort, joining Prolific and founding Glassworks, which developed online games. The company later merged with The 3DO Company and their technology became the base of the 32-bit console 3DO Interactive Multiplayer.įrom 1996 to 2005, Mical worked on mobile and online projects. Mical co-designed the hardware and headed the creation of the system's multitasking operating system, Portfolio. In 1990, Mical co-founded New Technologies Group (NTG), a company established to create a new game system, working again with Needle and Morse. He did some design for the launch titles Blue Lightning and Electrocop. The system was acquired by Atari Corporation and brought to market as the Atari Lynx in 1989. He co-developed the first color handheld console, internally named "Handy." He was the co-designer of the hardware and put together run-time libraries, a debugger, art and audio tools, and an emulator. He developed Intuition, the Amiga user interface system software.įrom 1987 to 1989 he was vice-president of game technology at Epyx, reuniting with two ex-Amiga employees: Dave Needle and Dave Morse. He created various development tools and the animation system software. He worked on special effects for Sinistar (1983) and coordinated the Star Rider LaserDisc racing project.įrom 1984 to 1986, Mical worked for Amiga Corporation and then Commodore International on the development of the Amiga 1000 and later models. Mical graduated in 1979 from the University of Illinois with dual degrees in Computer Science and English and a minor in Philosophy.įrom 1983 to 1984, Mical was software engineer at arcade video game and pinball creator Williams Electronics. But it's only fair to put forward the argument that this is down to the marketing of the machines rather than the quality of the product." In 2012 he was hired by Google.Ī 1995 article in Next Generation commented "It's true that of the machines that Mical and Needle have created, only the Amiga has been a true global mass market hit. He also worked on arcade games at Williams Electronics, was the chief architect of the Fathammer mobile game engine, and was at Sony Computer Entertainment from 2005 to 2011 as a senior manager on the PlayStation product line. He is best known for creating the user interface, Intuition, for Commodore's Amiga personal computer (1985), contributing to the design of the Amiga hardware, and co-designing, with Dave Needle, the Atari Lynx color handheld (1989) and the 3DO Interactive Multiplayer (1993). "RJ" Mical (born 26 January 1956) is an American computer programmer and hardware designer who has primarily worked in video games.
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